Placeing the WHOLE CEMU folder in a ram drvie does work (since the location of the shader cache is a relative path) but i need a 4gb ram drive to do this which as i already explained does not work. lnk to the file name so this would require changing file CEMU uses, again there seams to be no way to do this. I also cannot simply place the shader cache in the ram drive and create a shortcut to it from the folder where CEMU expects the cache to be because the real name of a shortcut file adds. I played more the game, i think the problem is more freezes and frame drops. Im also using the graphic packs BotW 1080, BotW FPS++, LWZX Crash Workround. Im trying now to play without that cache. shaderCache that says 9450 when I load the game. The problem is there does not seam to be any way to change the location CEMU uses for shader cache. Im using CEMU version 1.11.2 and BotW game version 1.4.1 with all the DLCs. I want to store the shader cache file and nothing else in a 1gb ram drive. (these are without using the ram drive for shader cache) I have discovered that if i have a 4gb ram drive BOTW is completely unplayable (takes 10 mins just to load into the game. I have discovered that if i have a 1gb ram drive i get no problems in BOTW I want to try storing my shader cache in a RAM drive. I am getting 25-30fps in BOTW but i have frequent freezes which i believe is due to the shader cache issue.
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